A stranger living on the colony's fringes finally reveals himself and offers food and help -- but could it be a trap?
After being saved from a villainous, napalm-spewing cow, Arthur wakes to find himself in the company of a superhero known as The Tick. Impressed with Arthur's amateur crime library, The Tick wants him as part of a crime fighting team. However, noting the problems of a co-worker who traded in his day job for superhero stardom, Arthur isn't so sure he wants to. Meanwhile, with the help of fellow superheroes Batmanuel, The Cape and Captain Liberty, The Tick seeks an arch-villain to fight. Despite warnings from his colleagues, The Tick sets his sights on the biggest super-villain of them all, The Terror. After alerting Arthur to their mission, The Tick places a phone call to The Terror's mansion, goading the 112-year-old villain into a fight. However, it's Arthur who's in trouble when he learns that The Terror has identified him. But when The Terror falls victim to a heart attack, The Tick notes that any victory over evil is a good one, regardless of the circumstances. When Arthur's abandoning his post at the hospital allows The Terror to escape, Captain Liberty and Batmanuel arrive to help stop him. With Arthur distracted by Metcalfe, the co-worker whose shot at superhero stardom has left him incapacitated, The Terror abducts Batmanuel, leaving Captain Liberty and The Tick to bring the evil villain to justice. While saving Metcalfe from a potentially fatal attack, Arthur fails to stop The Terror. Yet, with The Tick's help, The Terror is defeated, boosting Arthur's confidence in his abilities as a crime-fighter, and giving The Tick added faith in his new partner as well.
When Arthur comes out to his family as a superhero, they send him to a psychiatric ward for deprogramming. Can the Tick survive without him?
The Tick is asked to testify against notorious supervillain Destroyo, who was caught hauling weapons of mass destruction in the trunk of his car.
The Tick and Arthur are invited to join the all-white, all-male League of Superheroes. Offended, Capt. Liberty and Batmanuel sue the elitist group.
When Arthur makes a date with his dream girl, the Tick mistakenly assumes that he's been invited along for the fun.
The Tick's attempt to obtain a superhero license leads an identity crisis when he realizes he doesn't know his birth date or his given name.
After they jump in to help capture a fleeing criminal, The Tick and Arthur meet Fiery Blaze and his loyal sidekick Friendly Fire. At Blaze's request, The Tick agrees to get the two teams together over dinner. And while The Tick would like to adopt more of the pyrotechnic pair's teamwork, including a secret handshake, Arthur isn't so sure. Meanwhile, when the abundance of superhero teams leaves her feeling lonely, Captain Liberty decides to get a dog. But when she cannot convince a pet store owner to sell her the one she really wants, she turns to Batmanuel for help. Over Arthur's objections, he and The Tick arrive for dinner with Fiery Blaze and Friendly Fire. Blaze's thinly veiled contempt for his sidekick makes Arthur uncomfortable and he urges Friendly Fire speak up to make and his displeasure known. However, when Friendly Fire takes the advice, he ends up moving in with The Tick and Arthur. Meanwhile, though Batmanuel agrees to help get Captain Liberty a purebred dog, he returns with a mutt. When Friendly Fire's presence begins to wear on them both, The Tick insists that it is Arthur's job to get rid of him. But when Friendly Fire asks him to join a group of disgruntled sidekicks, Arthur refuses to become just another second banana who hates his superhero. Tracking him down on patrol, Arthur makes it clear just how much he values his partnership with The Tick. And when he finds that his superhero is nothing without him, Friendly Fire returns to Fiery Blaze, too. Finally, after Captain Liberty asks Batmanuel to help rein in her unruly dog, a hand grenade takes care of the pup's feisty personality.
Assigned to guard the Immortal during the press tour for his new autobiography, Captain Liberty warns the star struck Arthur and The Tick to steer clear of the aging superhero. When the Immortal expresses an interest in her, Captain Liberty is quick to take him back to her apartment. When he dies during sex, it's The Tick, Arthur and Batmanuel that Captain Liberty calls to help. And following an aborted funeral, Captain Liberty persuades Batmanuel to don the Immortal's costume in order to appease his many fans. As Arthur and The Tick work to hide the corpse, Batmanuel enjoys basking in the glory of the Immortal's fame. But when he's served with a subpoena in a paternity suit, he has second thoughts about continuing the ruse. For Arthur and The Tick, getting the dead body into the Immortal's hotel room proves more difficult than they thought. But once they do, they discover it's the wrong hotel. Accosted by a sinister man who claims they have a $30 million deal for some important documents, Batmanuel is caught in an FBI stakeout. Realizing that he's been implicated in the Immortal's illicit deal, Batmanuel heads off with the cash and his friends. Sensing that they are being followed, Captain Liberty makes an effort to lose the FBI agents. And with help from The Tick, she gets the corpse back to the hotel, allowing Batmanuel to claim he killed the Immortal just as the FBI arrives to arrest him.
Unassuming accountant Arthur finally gets his chance to become a superhero when he meets the Tick, a brawny -- if slightly daffy -- do-gooder.
Based on Ben Edlund's cult comic, a mysterious blue avenger teams up with an odd group of superheroes to fight crime.
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