The Astraeus crew must move forward after their matrix ordeal, but it isn't easy. And a return visit from DOD psychological assessor Warren Hughes just adds to the pressure.
Zedd and his brother unite on a quest to avenge their father's murder, while a stranger who befriends Richard sends the Seeker and Zedd on a collision course with the past – and each other.
A birthday celebration for Richard goes horribly wrong when a grief-stricken magician unleashes a lethal plan to avenge the unjust deaths of his sons, killed in the war against Darken Rahl. To extract revenge on those responsible, the conflicted conjurer traps Kahlan and Cara in a tomb and causes the release of a bloodthirsty Nygaax – a mummy ruled by dark magic. Now, with time and air running out, it’s up to the Seeker to rescue the Confessor and Cara. Meanwhile, an even deadlier fate awaits Zedd upon the arrival of the Nygaax.
Zedd and his brother unite on a quest to avenge their father's murder, while a stranger who befriends Richard sends the Seeker and Zedd on a collision course with the past - and each other.
Zedd and his brother unite on a quest to avenge their father's murder.
A seasoned FBI agent enlists the team's help in tracking down a con man. But without a name or face, they've got their work cut out for them.
Traveling to Cyprus to help an Oracle, Hercules and Morrigan reminisce about their relationship while priestess Havisha wants to murder the Oracle.
Morrigan wavers between her good and evil sides, and Hercules grows closer to her as he tries to help her become a peaceful Druid.
A village girl convinces Hercules to join her in a hoofing contest. Now he must not only dance but fight off the henchmen sent by the competition.
Crockett's family troubles crop up again when his troubled cousin, Jack, lands in hot water over an unpaid debt.
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